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Kommo-o is the psuedo-legendary of Gen 7, with a relatively unique Dragon/Fighting typing. Unfortunately, its ATK stat is a bit lackluster compared to existing powerhouses, and not having access to the powerful Outrage hurts its DPS potential. Regardless Kommo-o is still a welcome addition to the game.

  • Dragon Tail is the optimal Fast Move for offense and gets STAB.
  • Poison Jab lacks STAB and synergy.
  • Dragon Claw pairs well for consistent STAB damage. 
  • Clanging Scales*, Kommo-O's signature move, is quite mediocre in PvE
  • Close Combat is a decent move with STAB, but lacks synergy with Kommo-o's Fast Moves.
  • Upper Hand does not give Kommo-o the upper hand against Fighting-weak opponents.
  • Flamethrower, Boomburst, Metal Sound, Upper Hand, and Brick Break have no use. 

  • Dragon Tail has a stronger base power further boosted by STAB, making it good against most attackers.
  • Poison Jab is only meaningful against Fairy-type attackers, and Metal Sound is sub-par.
  • Dragon Claw can be spammed frequently on defense as a 3-bar move. 
  • Upper Hand is a bit weaker, but it comes out more frequently. However, you're basically throwing the battle entirely to Fairy Types.
  • Brick Break is pretty much Upper Hand, but worse on defense.
  • Flamethrower is useful against Steel-type attackers and is neutral against Fairy-type attackers.
  • Close Combat, Clanging Scales and Boomburst likely won't be used before Kommo-o faints to Fairy Pokemon.

Dragon Tail is recommended for its strong STAB damage output and average energy generation. Poison Jab trades quite a noticeable amount of damage for slightly more energy gains, which is generally not worth it for Kommo-o. 

Dragon Claw costs the least amount of energy, can be spammed frequently, and gets STAB. Close Combat takes advantage of STAB to threaten massive damage if unshielded, with wide Fighting-type coverage, and a risky self-debuff. Flamethrower is generally not as valuable due to its moderately higher energy cost and lack of STAB or useful coverage. Boomburst is too expensive and the coverage it provides against Fairy-type Pokemon is often not the loss in either Fighting coverage or Dragon Claw's spamminess.

Kommo-o is a unique addition to Pokemon Go as a Dragon/Fighting type. With a double weakness to Fairy-type attacks, this becomes very concerning against "Charmers" as well as the popular Azumarill. Its bulk is very similar to that of Dragonair, which isn't spectacular but still viable. An aggressive moveset with Dragon Claw spam pressure and STAB Close Combat threat is no joke however, and Kommo-o's offensive capabilities gives it a lot of play against various Pokemon. Its pre-evolution Hakamo-o sports slightly more bulk, but has access to the much weaker Brick Break instead of Close Combat, which overall is a downgrade. 

Kommo-o, Feraligatr, Corviknight, and Vanilluxe PokéStop Showcases

PokéStop Showcase
Dec 6, 10am to Dec 7, 2025, 8pm
Duration
2 days
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75,000 Stardust + 75 Candy
Second Charge Move Cost
%
Flee Rate
5 KM
Buddy Distance
%
Catch Rate
50%
Female Ratio
50%
Male Ratio