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3,667
Lvl 50Max CP
3,244
Lvl 40
2,317
Lvl 25Weather Boost
1,853
Lvl 20Raids/Eggs
1,390
Lvl 15Research

When it comes to Max Raid performance, Excadrill is very much a VIP. Its capabilities as both a Steel and Ground attacker are impressive, further bolstered by having access to two 0.5 second Fast Attacks in Metal Claw and Mud Shot. It's typing is also very valuable defensively thanks to its massive list of resistances, easily making up for its relative frailty. Additionally, it possesses a surprisingly high HP stat, which makes it a good healer with Max Spirit. Honestly, this is an outstanding Pokemon that will make Max Battles substantially easier when it's needed.

In the future, several other Ground Types can outperform it offensively as a Ground attacker, while a number of big-name Steel Types already do the same from the Steel side. However, Excadrill's incredible Attack stat, role compression, and valuable defensive typing can keep it relevant for a long, long time.

Attacker4/5

Outstanding as a Ground Type attacker, faces very steep competition as a Steel Type attacker. Regardless, role compression makes Dynamax Excadrill a great value for the investment.

Defender3/5

Despite being a bit frail, Dynamax Excadrill has an outstanding typing that allows it to tank many raids very well.

Healer3/5

Decent HP means Dynamax Excadrill can heal its team a bit, and this also gives Excadrill one more thing to do if you're defending with it and notice that your team's HP is low.

Focus on Max Move levels to ensure high damage output, which is Dynamax Excadrill's main role. Max Guard is great if you want maximum role compression, and should be a priority if you want to get as much utility out of Dynamax Excadrill as possible, but on the whole it's a bit less valuable if you're already set for defenders. Max Spirit is a bit less important, but it's definitely a nice choice if you notice that your team mates are low on HP when keeping them alive is likely to give a higher total performance than just dropping a Max Move.

Mud Shot and Metal Claw are both good moves for Dynamax battles, as they both generate energy very quickly. Pick a Ground or Steel moveset depending on whatever you're fighting, and watch Excadrill do its work.

50,000 Stardust + 50 Candy
Second Charge Move Cost
7%
Flee Rate
3 KM
Buddy Distance
20%
Catch Rate
50%
Female Ratio
50%
Male Ratio