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Hisuian Samurott

Hisuian Samurott

  • Torrent

    Powers up Water-type moves when the Pokémon's HP is low.

  • Sharpness

    Powers up slicing moves.

HP
90 / 165
Raw / Lvl 50
ATK
108 / 128
Raw / Lvl 50
DEF
80 / 100
Raw / Lvl 50
Sp. Atk
100 / 120
Raw / Lvl 50
Sp. Def
65 / 85
Raw / Lvl 50
SPD
85 / 105
Raw / Lvl 50
0/66 used(66 left)
Stat Points
528 / 703
Raw / Lvl 50 Total
Loading usage stats

Type

Damage Class

Move
Power
Accuracy
PP
FlyingAerial AceThe user confounds the target with speed, then slashes. This attack never misses.
60-20
FlyingAir SlashThe user attacks with a blade of air that slices even the sky. This may also make the target flinch.
7595%16
WaterAqua CutterThe user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit.
70100%20
WaterAqua JetThe user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
40100%20
WaterAqua TailThe user attacks by swinging its tail as if it were a vicious wave in a raging storm.
9090%12
DarkAssuranceThis move's power is doubled if the target has already taken some damage in the same turn.
60100%12
IceAvalancheThis move's power is doubled if the target has inflicted damage on the user in the same turn.
60100%12
IceBlizzardA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
11070%8
NormalBody SlamThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
85100%16
FightingBrick BreakThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
75100%16
GroundBulldozeThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
60100%20
DarkCeaseless EdgeThe user slashes its shell blade at the target. Shell splinters left behind by this attack remain scattered under the target as spikes.
6590%16
WaterChilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
50100%20
NormalCopycatThe user mimics the move used immediately before it. The move fails if no other move has been used yet.
--20
DarkDark PulseThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
80100%16
FightingDetectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
--8
GroundDigThe user burrows into the ground on the first turn, then attacks on the next turn.
80100%12
WaterDiveThe user dives on the first turn, then floats up and attacks on the next turn.
80100%12
GroundDrill RunThe user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.
8095%12
NormalEncoreThe user compels the target to keep using the move it encored for three turns.
-100%8
NormalEndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
--12
NormalFacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.
70100%20
DarkFlingThe user flings its held item at the target to attack. This move's power and effects depend on the item.
-100%12
WaterFlip TurnAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
60100%20
NormalFocus EnergyThe user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
--20
NormalGiga ImpactThe user charges at the target using every bit of its power. The user can't move on the next turn.
15090%8
GrassGrass KnotThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
-100%20
NormalHelping HandThe user assists an ally by boosting the power of that ally's attack.
--20
WaterHydro CannonThe target is hit with a watery blast. The user can't move on the next turn.
15090%8
WaterHydro PumpThe target is blasted by a huge volume of water launched under great pressure.
11080%8
NormalHyper BeamThe target is attacked with a powerful beam. The user can't move on the next turn.
15090%8
IceIce BeamThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
90100%12
IceIcy WindThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
5595%16
SteelIron TailThe target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
10075%16
DarkKnock OffThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
65100%20
DarkLash OutThe user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
75100%8
WaterLiquidationThe user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
85100%12
BugMegahornUsing its tough and impressive horn, the user rams into the target with no letup.
12085%12
DarkNight SlashThe user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
70100%16
NormalProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
--8
WaterRain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
--8
WaterRazor ShellThe user cuts the target with sharp shells to inflict damage. This may also lower the target's Defense stat.
7595%12
PsychicRestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
--8
NormalRoundThe user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
60100%16
FightingSacred SwordThe user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move.
90100%16
NormalScary FaceThe user frightens the target with a scary face to harshly lower its Speed stat.
-100%12
NormalScreechAn earsplitting screech harshly lowers the target's Defense stat.
-85%20
NormalSleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
--12
SteelSmart StrikeThe user stabs the target with a sharp horn. This attack never misses.
70-12
DarkSnarlThe user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
5595%16
NormalSnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
50100%16
IceSnowscapeThe user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
0-12
WaterSoakThe user shoots a torrent of water that changes the target's type to Water.
-100%20
NormalSubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
--12
DarkSucker PunchThis move enables the user to attack first. This move fails if the target is not readying an attack.
70100%8
FightingSuperpowerThe user attacks the target with great power. This also lowers the user's Attack and Defense stats.
120100%8
WaterSurfThe user attacks everything around it by swamping its surroundings with a giant wave.
90100%16
NormalSwords DanceA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
--20
DarkTauntThe target is taunted into a rage that allows it to use only attack moves for three turns.
-100%20
DarkThiefThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
60100%20
DarkThroat ChopThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
80100%16
FightingUpper HandThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
65100%16
FightingVacuum WaveThe user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
40100%20
WaterWater PulseThe user attacks the target with a pulsing blast of water. This may also confuse the target.
60100%20
WaterWaterfallThe user charges at the target and may make it flinch.
80100%16
WaterWhirlpoolThe user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.
3585%16
BugX-ScissorThe user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.
80100%16
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