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Whimsicott

Whimsicott

  • Prankster

    Status moves gain +1 priority, but fail against Dark-type Pokémon.

  • Infiltrator

    The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored.

  • Chlorophyll

    Boosts the Pokémon's Speed stat in harsh sunlight.

HP
60 / 135
Raw / Lvl 50
ATK
67 / 87
Raw / Lvl 50
DEF
85 / 105
Raw / Lvl 50
Sp. Atk
77 / 97
Raw / Lvl 50
Sp. Def
75 / 95
Raw / Lvl 50
SPD
116 / 136
Raw / Lvl 50
0/66 used(66 left)
Stat Points
480 / 655
Raw / Lvl 50 Total
Loading usage stats

Type

Damage Class

Move
Power
Accuracy
PP
NormalAttractIf the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
-100%16
DarkBeat UpThe user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
-100%12
FairyCharmThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
-100%20
GrassCotton GuardThe user protects itself by wrapping its body in soft cotton, drastically boosting its Defense stat.
--12
GrassCotton SporeThe user releases cotton-like spores that cling to opposing Pokémon. This harshly lowers their Speed stats.
-100%20
FairyDazzling GleamThe user damages opposing Pokémon by emitting a powerful flash.
80100%12
NormalEncoreThe user compels the target to keep using the move it encored for three turns.
-100%8
NormalEndeavorThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
-100%8
NormalEndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
--12
GrassEnergy BallThe user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
90100%12
NormalFacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.
70100%20
DarkFake TearsThe user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
-100%20
DarkFlingThe user flings its held item at the target to attack. This move's power and effects depend on the item.
-100%12
GrassGiga DrainA nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
75100%12
NormalGiga ImpactThe user charges at the target using every bit of its power. The user can't move on the next turn.
15090%8
GrassGrass KnotThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
-100%20
GrassGrassy GlideGliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
55100%20
GrassGrassy TerrainThe user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
--12
GrassGrowthThe user's body grows all at once, boosting the Attack and Sp. Atk stats.
--20
NormalHelping HandThe user assists an ally by boosting the power of that ally's attack.
--20
FlyingHurricaneThe user attacks by wrapping its opponent in a fierce wind. This may also confuse the target.
11070%12
NormalHyper BeamThe target is attacked with a powerful beam. The user can't move on the next turn.
15090%8
GrassLeech SeedA seed is planted on the target. It steals some HP from the target every turn.
-90%12
PsychicLight ScreenA wondrous wall of light is put up to reduce damage from special moves for five turns.
--20
DarkMementoThe user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered.
-100%12
FairyMisty TerrainThis protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
--12
FairyMoonblastBorrowing the power of the moon, the user attacks the target. Has a 10% chance of lowering the target's Sp. Atk stat by 1 stage.
95100%16
FairyPlay RoughThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
9090%12
PoisonPoison PowderThe user scatters a cloud of poisonous dust that poisons the target.
-75%20
NormalProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
--8
PsychicPsychicThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
90100%12
PsychicRestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
--8
NormalRoundThe user attacks with a song. If an ally also uses Round this turn, they act immediately after the first user, and each consecutive Round doubles in power, up to 240.
60100%16
NormalSafeguardThe user creates a protective field that prevents status conditions for five turns.
--20
GrassSeed BombThe user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
80100%16
GhostShadow BallThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
80100%16
NormalSleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
--12
NormalSnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
50100%16
GrassSolar BeamThe user gathers light on the first turn, then blasts a bundled beam on the next turn.
120100%12
GrassStun SporeThe user scatters a cloud of numbing powder that paralyzes the target.
-75%20
NormalSubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
--12
FireSunny DayThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
--8
DarkSwitcherooThe user trades held items with the target faster than the eye can follow.
-100%12
FlyingTailwindThe user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
--16
DarkTauntThe target is taunted into a rage that allows it to use only attack moves for three turns.
-100%20
DarkThiefThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
60100%20
NormalTickleThe user tickles the target into laughing, lowering its Attack and Defense stats.
-100%20
PsychicTrick RoomThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
--8
BugU-turnAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
70100%20
GrassWorry SeedA seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
-100%12
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