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Abilities List

Mega Ability

Ability
Description
Intimidate9%
When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.
Prankster7.5%
Status moves gain +1 priority, but fail against Dark-type Pokémon.
Rough Skin6%
The Pokémon's rough skin damages attackers that make direct contact with it.
Defiant5.7%
If the Pokémon has any stat lowered by an opposing Pokémon, its Attack stat will be boosted sharply.
Hospitality5.2%
When the Pokémon enters a battle, it showers its ally with hospitality, restoring a small amount of the ally's HP
Blaze5%
Powers up Fire-type moves when the Pokémon's HP is low.
Adaptability4.6%
Increases the Same Type Attack Bonus from *1.5 to *2.
Armor Tail3.4%
The mysterious tail covering the Pokémon's head makes opponents unable to use priority moves against the Pokémon or its allies.
Drizzle3.2%
The Pokémon makes it rain when it enters a battle.
Pixilate2.8%
Normal-type moves become Fairy-type moves. The power of those moves is boosted a little.
Unnerve2.7%
Unnerves opposing Pokémon and makes them unable to eat Berries.
Flower Veil2.6%
Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.
Stamina2.5%
Boosts the Defense stat when the Pokémon is hit by an attack.
Levitate2.4%
Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.
Unburden2.4%
Boosts the Speed stat if the Pokémon's held item is used or lost.
Chlorophyll2%
Boosts the Pokémon's Speed stat in harsh sunlight.
Clear Body2%
Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
Good as Gold1.7%
A body of pure, solid gold gives the Pokémon full immunity to other Pokémon's status moves.
Lightning Rod1.6%
The Pokémon draws in all Electric-type moves. Instead of taking damage from them, its Sp. Atk stat is boosted.
Drought1.5%
Turns the sunlight harsh when the Pokémon enters a battle.
Torrent1.5%
Powers up Water-type moves when the Pokémon's HP is low.
Poison Touch1.3%
May poison a target when the Pokémon makes contact.
Cursed Body1.2%
May disable a move that has dealt damage to the Pokémon.
Snow Warning1%
Snowstorm blows when the Pokémon enters battle. As of X & Y, this lasts 5 turns.
Competitive0.9%
Boosts the Pokémon's Sp. Atk stat sharply when its stats are lowered by an opposing Pokémon.
Damp0.9%
The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct.
Sand Stream0.9%
The Pokémon summons a sandstorm when it enters a battle.
Flash Fire0.8%
If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.
Friend Guard0.8%
Reduces damage dealt to allies.
Speed Boost0.8%
The Pokémon's Speed stat is boosted every turn.
Hyper Cutter0.7%
The Pokémon's prized, mighty pincers prevent other Pokémon from lowering its Attack stat.
Rain Dish0.7%
The Pokémon gradually regains HP in rain.
Solar Power0.7%
In harsh sunlight, the Pokémon's Sp. Atk stat is boosted, but its HP decreases every turn.
Gale Wings0.6%
Gives priority to the Pokémon's Flying-type moves while its HP is full.
Regenerator0.6%
The Pokémon has a little of its HP restored when withdrawn from battle.
Sand Rush0.6%
Boosts the Pokémon's Speed stat in a sandstorm.
Inner Focus0.5%
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
Scrappy0.5%
The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves. It is also unaffected by Intimidate.
Swift Swim0.5%
Boosts the Pokémon's Speed stat in rain.
Tough Claws0.5%
Powers up moves that make direct contact.
Moody0.4%
Every turn, one of the Pokémon's stats will be boosted sharply but another stat will be lowered.
Multiscale0.4%
Reduces damage afflicted to the Pokémon by 50% if at maximum HP
Oblivious0.4%
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate.
Overgrow0.4%
Powers up Grass-type moves when the Pokémon's HP is low.
Sharpness0.4%
Powers up slicing moves.
Technician0.4%
Powers up weak moves so the Pokémon can deal more damage with them.
Toxic Debris0.4%
Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.
Compound Eyes0.3%
The Pokémon's compound eyes boost its accuracy.
Liquid Voice0.3%
Sound-based moves become Water-type moves.
Mirror Armor0.3%
Bounces back only the stat-lowering effects that the Pokémon receives.
Queenly Majesty0.3%
Opponents are unable to use priority moves against the Pokémon or its allies.
Cloud Nine0.2%
Eliminates the effects of weather.
Illusion0.2%
The Pokémon fools opponents by entering battle disguised as the last Pokémon in its Trainer's party.
Mold Breaker0.2%
The Pokémon's moves are not affected by foe’s abilities during battle
Pressure0.2%
Puts other Pokémon under pressure, causing them to expend more PP to use their moves.
Protean0.2%
Before the Pokémon uses a move, it becomes a pure Pokémon of that type. This only works once per switch in.
Rock Head0.2%
Protects the Pokémon from recoil damage.
Snow Cloak0.2%
Boosts the Pokémon's evasiveness in snow.
Solid Rock0.2%
Reduces the power of supereffective attacks that hit the Pokémon.
Soundproof0.2%
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Sturdy0.2%
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Trace0.2%
Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, a random opponent’s ability will be copied.
Unaware0.2%
When attacking, the Pokémon ignores the target's stat changes.
Contrary0.1%
Reverses any stat changes affecting the Pokémon so that attempts to boost its stats instead lower them—and attempts to lower its stats will boost them.
Cute Charm0.1%
The Pokémon may infatuate attackers that make direct contact with it.
Disguise0.1%
Once per battle, the shroud that covers the Pokémon can protect it from an attack.
Fairy Aura0.1%
Powers up every Pokémon in play's Fairy-type moves by 33%
Flame Body0.1%
Contact with the Pokémon may burn the attacker.
Frisk0.1%
When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Huge Power0.1%
The Pokémon's Attack stat is doubled while it has this ability.
Infiltrator0.1%
The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored.
Leaf Guard0.1%
Prevents status conditions in harsh sunlight.
Limber0.1%
The Pokémon's limber body prevents it from being paralyzed.
Magic Bounce0.1%
Reflects non-attacking moves used on the Pokémon back to the attacking Pokémon
Magic Guard0.1%
The Pokémon only takes damage from attacks.
Moxie0.1%
When the Pokémon knocks out a target, it shows moxie, which boosts its Attack stat.
Natural Cure0.1%
The Pokémon's status conditions are cured when it switches out.
No Guard0.1%
The accuracy of all moves known by this Pokémon and all Pokémon targeting this Pokémon raises to 100%
Overcoat0.1%
The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores.
Pickpocket0.1%
The Pokémon steals the held item from attackers that made direct contact with it.
Reckless0.1%
Powers up moves that have recoil damage.
Sand Veil0.1%
Boosts the Pokémon's evasiveness in a sandstorm.
Sheer Force0.1%
Removes any additional effects from the Pokémon's moves, but increases the moves' power.
Stalwart0.1%
Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.
Stance Change0.1%
The Pokémon changes its form to Blade Forme when it uses an attack move and changes to Shield Forme when it uses King’s Shield.
Static0.1%
The Pokémon is charged with static electricity and may paralyze attackers that make direct contact with it.
Supreme Overlord0.1%
When the Pokémon enters a battle, its Attack and Sp. Atk stats are slightly boosted for each of the allies in its party that have already been defeated.
Telepathy0.1%
The Pokémon anticipates and dodges the attacks of its allies.
Thick Fat0.1%
The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.
Water Bubble0.1%
Lowers the power of Fire-type moves that hit the Pokémon and prevents it from being burned.
Zero to Hero0.1%
The Pokémon transforms into its Hero Form when it switches out.
Analytic0%
Boosts the power of the Pokémon's move if it is the last to act that turn.
Anger Point0%
The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
Aroma Veil0%
Protects the Pokémon and its allies from effects that prevent the use of moves.
Battle Armor0%
Hard armor protects the Pokémon from critical hits.
Berserk0%
Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Big Pecks0%
Prevents the Pokémon from having its Defense stat lowered.
Bulletproof0%
Protects the Pokémon from some ball and bomb moves.
Cheek Pouch0%
The Pokémon's HP is restored when it eats any Berry, in addition to the Berry's usual effect.
Corrosion0%
The Pokémon can poison the target even if it's a Steel or Poison type.
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