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Mega Swampert

Mega Swampert

  • Swift Swim

    Boosts the Pokémon's Speed stat in rain.

HP
100 / 175
Raw / Lvl 50
ATK
150 / 170
Raw / Lvl 50
DEF
110 / 130
Raw / Lvl 50
Sp. Atk
95 / 115
Raw / Lvl 50
Sp. Def
110 / 130
Raw / Lvl 50
SPD
70 / 90
Raw / Lvl 50
0/66 used(66 left)
Stat Points
635 / 810
Raw / Lvl 50 Total
Loading usage stats

Type

Damage Class

Move
Power
Accuracy
PP
PsychicAmnesiaThe user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
--20
RockAncient PowerThe user attacks with a prehistoric power. This may also boost all the user's stats at once.
60100%8
WaterAqua RingThe user envelops itself in a veil made of water. It regains some HP every turn.
--20
IceAvalancheThis move's power is doubled if the target has inflicted damage on the user in the same turn.
60100%12
DarkBiteThe target is bitten with viciously sharp fangs. This may also make the target flinch.
60100%20
IceBlizzardA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
11070%8
FightingBody PressThe user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
80100%12
NormalBody SlamThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
85100%16
FightingBrick BreakThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
75100%16
FightingBulk UpThe user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
--20
GroundBulldozeThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
60100%20
WaterChilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
50100%20
FightingCounterA retaliatory attack that counters any physical move, inflicting double the damage taken.
-100%20
GhostCurseA move that has different effects depending on whether the user is a Ghost type or not.
--12
GroundDigThe user burrows into the ground on the first turn, then attacks on the next turn.
80100%12
WaterDiveThe user dives on the first turn, then floats up and attacks on the next turn.
80100%12
NormalDouble-EdgeA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
120100%16
GroundEarth PowerThe user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
90100%12
GroundEarthquakeThe user sets off an earthquake that strikes every Pokémon around it.
100100%12
NormalEndeavorThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
-100%8
NormalEndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
--12
NormalFacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.
70100%20
DarkFlingThe user flings its held item at the target to attack. This move's power and effects depend on the item.
-100%12
WaterFlip TurnAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
60100%20
FightingFocus BlastThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
12070%8
FightingFocus PunchThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
150100%20
NormalGiga ImpactThe user charges at the target using every bit of its power. The user can't move on the next turn.
15090%8
FightingHammer ArmThe user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.
10090%12
SteelHard PressThe target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
0100%12
NormalHelping HandThe user assists an ally by boosting the power of that ally's attack.
--20
GroundHigh HorsepowerThe user fiercely attacks the target using its entire body.
9595%12
WaterHydro CannonThe target is hit with a watery blast. The user can't move on the next turn.
15090%8
WaterHydro PumpThe target is blasted by a huge volume of water launched under great pressure.
11080%8
NormalHyper BeamThe target is attacked with a powerful beam. The user can't move on the next turn.
15090%8
IceIce BeamThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
90100%12
IceIce PunchThe target is attacked with an icy punch. This may also leave the target frozen.
75100%16
IceIcy WindThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
5595%16
SteelIron TailThe target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
10075%16
DarkKnock OffThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
65100%20
WaterLiquidationThe user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
85100%12
FightingLow KickA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
-100%20
NormalMega KickThe target is attacked by a kick launched with muscle-packed power.
12075%8
PsychicMirror CoatA retaliatory attack that counters any special move, inflicting double the damage taken.
-100%20
GroundMud ShotThe user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
5595%16
GroundMud-SlapThe user hurls mud in the target's face to inflict damage and lower its accuracy.
20100%12
WaterMuddy WaterThe user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
9085%12
DragonOutrageThe user rampages and attacks for two to three turns. The user then becomes confused.
120100%12
PoisonPoison JabThe target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
80100%20
NormalProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
--8
WaterRain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
--8
PsychicRestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
--8
NormalRoarThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
--20
RockRock SlideLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
7590%12
RockRock TombThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
6095%16
NormalRoundThe user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
60100%16
GroundSand TombThe user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns.
3585%16
NormalScary FaceThe user frightens the target with a scary face to harshly lower its Speed stat.
-100%12
NormalScreechAn earsplitting screech harshly lowers the target's Defense stat.
-85%20
NormalSleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
--12
PoisonSludge BombThe user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
90100%12
PoisonSludge WaveThe user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.
95100%12
RockSmack DownThe user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
50100%16
NormalSnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
50100%16
RockStealth RockThe user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
--20
GroundStomping TantrumDriven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
75100%12
RockStone EdgeThe user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
10080%8
NormalSubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
--12
FightingSuperpowerThe user attacks the target with great power. This also lowers the user's Attack and Defense stats.
120100%8
WaterSurfThe user attacks everything around it by swamping its surroundings with a giant wave.
90100%16
NormalUproarThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
90100%12
WaterWater PulseThe user attacks the target with a pulsing blast of water. This may also confuse the target.
60100%20
WaterWaterfallThe user charges at the target and may make it flinch.
80100%16
WaterWave CrashThe user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.
120100%12
NormalWeather BallThis move's type and power change depending on the weather at the time the move is used.
50100%12
WaterWhirlpoolThe user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.
3585%16
RockWide GuardThe user and its allies are protected from wide-ranging attacks for one turn.
--12
NormalYawnThe user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
--12
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