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Mega Sharpedo

Mega Sharpedo

  • Strong Jaw

    The Pokémon's strong jaw boosts the power of its biting moves.

HP
70 / 145
Raw / Lvl 50
ATK
140 / 160
Raw / Lvl 50
DEF
70 / 90
Raw / Lvl 50
Sp. Atk
110 / 130
Raw / Lvl 50
Sp. Def
65 / 85
Raw / Lvl 50
SPD
105 / 125
Raw / Lvl 50
0/66 used(66 left)
Stat Points
560 / 735
Raw / Lvl 50 Total
Loading usage stats

Type

Damage Class

Move
Power
Accuracy
PP
PsychicAgilityThe user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
--20
RockAncient PowerThe user attacks with a prehistoric power. This may also boost all the user's stats at once.
60100%8
WaterAqua JetThe user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
40100%20
DarkAssuranceThis move's power is doubled if the target has already taken some damage in the same turn.
60100%12
NormalAttractIf the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
-100%16
IceAvalancheThis move's power is doubled if the target has inflicted damage on the user in the same turn.
60100%12
DarkBiteThe target is bitten with viciously sharp fangs. This may also make the target flinch.
60100%20
IceBlizzardA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
11070%8
FlyingBounceThe user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
8585%8
GroundBulldozeThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
60100%20
WaterChilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
50100%20
FightingClose CombatThe user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
120100%8
DarkCrunchThe user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
80100%16
DarkDark PulseThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
80100%16
GhostDestiny BondIf the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.
--8
WaterDiveThe user dives on the first turn, then floats up and attacks on the next turn.
80100%12
NormalDouble-EdgeA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
120100%16
GroundEarthquakeThe user sets off an earthquake that strikes every Pokémon around it.
100100%12
NormalEndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
--12
NormalFacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.
70100%20
WaterFlip TurnAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
60100%20
NormalFocus EnergyThe user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
--20
NormalGiga ImpactThe user charges at the target using every bit of its power. The user can't move on the next turn.
15090%8
WaterHydro PumpThe target is blasted by a huge volume of water launched under great pressure.
11080%8
NormalHyper BeamThe target is attacked with a powerful beam. The user can't move on the next turn.
15090%8
IceIce BeamThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
90100%12
IceIce FangThe user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
6595%16
IceIcy WindThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
5595%16
WaterLiquidationThe user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
85100%12
DarkNight SlashThe user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
70100%16
DarkPaybackThe user stores power, then attacks. This move's power is doubled if the user moves after the target.
50100%12
PoisonPoison FangThe user bites the target with toxic fangs. This may also leave the target badly poisoned.
50100%16
PoisonPoison JabThe target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
80100%20
NormalProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
--8
PsychicPsychic FangsThe user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
85100%12
WaterRain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
--8
PsychicRestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
--8
RockRock TombThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
6095%16
NormalRoundThe user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
60100%16
WaterScaldThe user attacks by shooting boiling hot water at the target. This may also leave the target with a burn.
80100%16
DragonScale ShotThe user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
2590%20
NormalScary FaceThe user frightens the target with a scary face to harshly lower its Speed stat.
-100%12
NormalScreechAn earsplitting screech harshly lowers the target's Defense stat.
-85%20
NormalSleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
--12
DarkSnarlThe user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
5595%16
NormalSnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
50100%16
NormalSubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
--12
WaterSurfThe user attacks everything around it by swamping its surroundings with a giant wave.
90100%16
NormalSwaggerThe user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
-85%16
DarkTauntThe target is taunted into a rage that allows it to use only attack moves for three turns.
-100%20
DarkThiefThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
60100%20
NormalThrashThe user rampages and attacks for two to three turns. The user then becomes confused.
120100%12
NormalUproarThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
90100%12
WaterWater PulseThe user attacks the target with a pulsing blast of water. This may also confuse the target.
60100%20
WaterWaterfallThe user charges at the target and may make it flinch.
80100%16
WaterWhirlpoolThe user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.
3585%16
PsychicZen HeadbuttThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.
8090%16
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