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Mega Pyroar

Mega Pyroar

  • Fire Mane

    Boosts the power of the Pokémon's Fire-type moves by 50%.

HP
86 / 161
Raw / Lvl 50
ATK
88 / 108
Raw / Lvl 50
DEF
92 / 112
Raw / Lvl 50
Sp. Atk
129 / 149
Raw / Lvl 50
Sp. Def
86 / 106
Raw / Lvl 50
SPD
126 / 146
Raw / Lvl 50
0/66 used(66 left)
Stat Points
607 / 782
Raw / Lvl 50 Total
Loading usage stats

Type

Damage Class

Move
Power
Accuracy
PP
FlyingAcrobaticsThe user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
55100%16
NormalBody SlamThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
85100%16
GroundBulldozeThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
60100%20
FireBurning JealousyThe user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
70100%8
DarkCrunchThe user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
80100%16
DarkDark PulseThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
80100%16
GroundDigThe user burrows into the ground on the first turn, then attacks on the next turn.
80100%12
NormalDouble-EdgeA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
120100%16
NormalEndeavorThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
-100%8
NormalEndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
--12
NormalEntrainmentThe user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
-100%16
NormalFacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.
70100%20
FireFire BlastThe target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
11085%8
FireFire FangThe user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
6595%16
FireFire SpinThe user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.
3585%16
FireFlame ChargeCloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.
50100%20
FireFlamethrowerThe target is scorched with an intense blast of fire. This may also leave the target with a burn.
90100%16
FireFlare BlitzThe user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.
120100%16
NormalGiga ImpactThe user charges at the target using every bit of its power. The user can't move on the next turn.
15090%8
FireHeat WaveThe user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
9590%12
NormalHelping HandThe user assists an ally by boosting the power of that ally's attack.
--20
NormalHyper BeamThe target is attacked with a powerful beam. The user can't move on the next turn.
15090%8
NormalHyper VoiceThe user attacks by letting loose a horribly loud, resounding cry.
90100%12
SteelIron TailThe target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
10075%16
GroundMud-SlapThe user hurls mud in the target's face to inflict damage and lower its accuracy.
20100%12
NormalNoble RoarLetting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats.
-100%20
FireOverheatThe user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
13090%8
DarkPaybackThe user stores power, then attacks. This move's power is doubled if the user moves after the target.
50100%12
NormalProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
--8
PsychicPsychic FangsThe user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
85100%12
WaterRain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
--8
PsychicRestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
--8
NormalRoarThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
--20
NormalRoundThe user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
60100%16
GroundScorching SandsThe user throws scorching sand at the target to attack. This may also leave the target with a burn.
70100%12
NormalSleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
--12
DarkSnarlThe user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
5595%16
NormalSnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
50100%16
GrassSolar BeamThe user gathers light on the first turn, then blasts a bundled beam on the next turn.
120100%12
NormalSubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
--12
FireSunny DayThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
--8
DarkTauntThe target is taunted into a rage that allows it to use only attack moves for three turns.
-100%20
FireTemper FlareSpurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
75100%12
DarkThiefThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
60100%20
ElectricThunder FangThe user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
6595%16
GrassTrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
50100%20
ElectricWild ChargeThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
90100%16
FireWill-O-WispThe user shoots a sinister flame at the target to inflict a burn.
-85%16
NormalYawnThe user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
--12
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