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#1018
Archaludon

Archaludon

  • Stamina

    Boosts the Defense stat when the Pokémon is hit by an attack.

  • Sturdy

    The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

  • Stalwart

    Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.

HP
90 / 165
Raw / Lvl 50
ATK
105 / 125
Raw / Lvl 50
DEF
130 / 150
Raw / Lvl 50
Sp. Atk
125 / 145
Raw / Lvl 50
Sp. Def
65 / 85
Raw / Lvl 50
SPD
85 / 105
Raw / Lvl 50
0/66 used(66 left)
Stat Points
600 / 775
Raw / Lvl 50 Total
Loading usage stats

Type

Damage Class

Move
Power
Accuracy
PP
FightingAura SphereThe user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.
80-20
NormalBody SlamThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
85100%16
DragonBreaking SwipeThe user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
60100%16
FightingBrick BreakThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
75100%16
DarkDark PulseThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
80100%16
NormalDouble-EdgeA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
120100%16
DragonDraco MeteorComets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat.
13090%8
DragonDragon CheerThe user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
0-16
DragonDragon ClawThe user slashes the target with huge, sharp claws to inflict damage.
80100%16
DragonDragon PulseThe target is attacked with a shock wave generated by the user's gaping mouth.
85100%12
DragonDragon TailThe target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
6090%12
GroundEarthquakeThe user sets off an earthquake that strikes every Pokémon around it.
100100%12
ElectricElectro ShotThe user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain.
130100%12
NormalEndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
--12
NormalFacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.
70100%20
SteelFlash CannonThe user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
80100%12
NormalFocus EnergyThe user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
--20
DarkFoul PlayThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
95100%16
NormalGiga ImpactThe user charges at the target using every bit of its power. The user can't move on the next turn.
15090%8
SteelGyro BallThe user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
-100%8
SteelHard PressThe target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
0100%12
SteelHeavy SlamThe user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
-100%12
NormalHyper BeamThe target is attacked with a powerful beam. The user can't move on the next turn.
15090%8
SteelIron DefenseThe user hardens its body's surface like iron, sharply boosting its Defense stat.
--16
SteelIron HeadThe user slams the target with its steel-hard head. Has a 20% chance of making the target flinch.
80100%16
PsychicLight ScreenA wondrous wall of light is put up to reduce damage from special moves for five turns.
--20
SteelMetal BurstThe user retaliates with much greater force against the opponent that last inflicted damage on it.
-100%12
SteelMetal SoundA horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
-85%20
RockMeteor BeamThe user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
12090%12
PsychicMirror CoatA retaliatory attack that counters any special move, inflicting double the damage taken.
-100%20
DarkNight SlashThe user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
70100%16
DragonOutrageThe user rampages and attacks for two to three turns. The user then becomes confused.
120100%12
NormalProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
--8
PsychicReflectA wondrous wall of light is put up to reduce damage from physical moves for five turns.
--20
PsychicRestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
--8
NormalRoarThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
--20
RockRock SlideLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
7590%12
RockRock TombThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
6095%16
NormalScary FaceThe user frightens the target with a scary face to harshly lower its Speed stat.
-100%12
NormalSleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
--12
RockSmack DownThe user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
50100%16
DarkSnarlThe user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
5595%16
GrassSolar BeamThe user gathers light on the first turn, then blasts a bundled beam on the next turn.
120100%12
RockStealth RockThe user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
--20
SteelSteel BeamThe user fires a beam of steel that it collected from its entire body. This also damages the user.
14095%8
RockStone EdgeThe user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
10080%8
NormalSubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
--12
NormalSwords DanceA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
--20
ElectricThunderA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
11070%12
ElectricThunder WaveThe user launches a weak jolt of electricity that paralyzes the target.
-90%20
ElectricThunderboltThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
90100%16
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