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#24
Arbok

Arbok

  • Intimidate

    When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.

  • Shed Skin

    The Pokémon may cure its own status conditions by shedding its skin.

  • Unnerve

    Unnerves opposing Pokémon and makes them unable to eat Berries.

HP
60 / 135
Raw / Lvl 50
ATK
95 / 115
Raw / Lvl 50
DEF
69 / 89
Raw / Lvl 50
Sp. Atk
65 / 85
Raw / Lvl 50
Sp. Def
79 / 99
Raw / Lvl 50
SPD
80 / 100
Raw / Lvl 50
0/66 used(66 left)
Stat Points
448 / 623
Raw / Lvl 50 Total
Loading usage stats

Type

Damage Class

Move
Power
Accuracy
PP
PoisonAcid SprayThe user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.
40100%20
DarkBeat UpThe user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
-100%10
PoisonBelchThe user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
12090%10
DarkBiteThe target is bitten with viciously sharp fangs. This may also make the target flinch.
60100%25
NormalBody SlamThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
85100%15
DragonBreaking SwipeThe user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
60100%15
DarkBrutal SwingThe user swings its body around violently to inflict damage on everything in its vicinity.
60100%20
GroundBulldozeThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
60100%20
PoisonCoilThe user coils up and concentrates. This boosts its Attack and Defense stats as well as its accuracy.
--20
DarkCrunchThe user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
80100%15
DarkDark PulseThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
80100%15
GroundDigThe user burrows into the ground on the first turn, then attacks on the next turn.
80100%10
NormalDouble-EdgeA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
120100%15
DragonDragon TailThe target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
6090%10
GroundEarthquakeThe user sets off an earthquake that strikes every Pokémon around it.
100100%10
NormalEndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
--10
NormalFacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.
70100%20
FireFire FangThe user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
6595%15
PoisonGastro AcidThe user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
-100%10
GrassGiga DrainA nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
75100%10
NormalGiga ImpactThe user charges at the target using every bit of its power. The user can't move on the next turn.
15090%5
NormalGlareThe user intimidates the target with the pattern on its belly to cause paralysis.
-100%30
PoisonGunk ShotThe user shoots filthy garbage at the target to attack. This may also poison the target.
12080%5
IceHazeThe user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
--30
NormalHyper BeamThe target is attacked with a powerful beam. The user can't move on the next turn.
15090%5
IceIce FangThe user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
6595%15
SteelIron TailThe target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
10075%15
DarkKnock OffThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
65100%20
DarkLash OutThe user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
75100%5
BugLeech LifeThe user drains the target's blood. The user's HP is restored by up to half the damage taken by the target.
80100%10
GroundMud ShotThe user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
5595%15
GroundMud-SlapThe user hurls mud in the target's face to inflict damage and lower its accuracy.
20100%10
NormalPain SplitThe user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
--20
DarkPaybackThe user stores power, then attacks. This move's power is doubled if the user moves after the target.
50100%10
PoisonPoison FangThe user bites the target with toxic fangs. This may also leave the target badly poisoned.
50100%15
PoisonPoison JabThe target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
80100%20
NormalProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
--10
PsychicPsychic FangsThe user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
85100%10
WaterRain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
--5
PsychicRestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
--5
RockRock SlideLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
7590%10
RockRock TombThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
6095%15
NormalRoundThe user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
60100%15
DragonScale ShotThe user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
2590%20
NormalScary FaceThe user frightens the target with a scary face to harshly lower its Speed stat.
-100%10
NormalScreechAn earsplitting screech harshly lowers the target's Defense stat.
-85%40
GrassSeed BombThe user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
80100%15
BugSkitter SmackThe user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
7090%10
NormalSleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
--10
PoisonSludge BombThe user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
90100%10
PoisonSludge WaveThe user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.
95100%10
DarkSnarlThe user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
5595%15
NormalSnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
50100%15
NormalSpit UpThe power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
-100%10
GhostSpiteThe user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
-100%10
NormalStockpileThe user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times.
--20
GroundStomping TantrumDriven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
75100%10
NormalSubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
--10
DarkSucker PunchThis move enables the user to attack first. This move fails if the target is not readying an attack.
70100%5
FireSunny DayThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
--5
NormalSwallowThe power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored.
--10
DarkSwitcherooThe user trades held items with the target faster than the eye can follow.
-100%10
DarkThiefThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
60100%25
DarkThroat ChopThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
80100%15
ElectricThunder FangThe user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
6595%15
PoisonToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.
-90%10
PoisonToxic SpikesThe user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
--20
GrassTrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
50100%20
PoisonVenoshockThe user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
65100%10
NormalWrapA long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
1590%20
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