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Alolan Vulpix

Alolan Vulpix

  • Snow Cloak

    Boosts the Pokémon's evasiveness in snow.

  • Snow Warning

    The Pokémon makes it snow when it enters a battle.

HP
38 / 113
Raw / Lvl 50
ATK
41 / 61
Raw / Lvl 50
DEF
40 / 60
Raw / Lvl 50
Sp. Atk
50 / 70
Raw / Lvl 50
Sp. Def
65 / 85
Raw / Lvl 50
SPD
65 / 85
Raw / Lvl 50
0/66 used(66 left)
Stat Points
299 / 474
Raw / Lvl 50 Total
Loading usage stats

Type

Damage Class

Move
Power
Accuracy
PP
PsychicAgilityThe user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
--30
WaterAqua TailThe user attacks by swinging its tail as if it were a vicious wave in a raging storm.
9090%10
NormalAttractIf the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
-100%15
IceAurora BeamThe target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
65100%20
IceAurora VeilThis move reduces damage from physical and special moves for five turns. This can be used only when it is snowing.
--20
FairyBaby-Doll EyesThe user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
-100%30
NormalBaton PassThe user switches places with a party Pokémon in waiting and passes along any stat changes.
--40
IceBlizzardA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
11070%5
NormalBody SlamThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
85100%15
NormalCaptivateThis move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
-100%20
FairyCharmThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
-100%20
WaterChilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
50100%20
NormalConfideThe user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
--20
GhostConfuse RayThe target is exposed to a sinister ray that causes confusion.
-100%10
NormalCovetThe user endearingly approaches the target, then steals the target's held item.
60100%25
DarkDark PulseThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
80100%15
FairyDazzling GleamThe user damages opposing Pokémon by emitting a powerful flash.
80100%10
GroundDigThe user burrows into the ground on the first turn, then attacks on the next turn.
80100%10
NormalDisableFor four turns, the target will be unable to use whichever move it last used.
-100%20
FairyDisarming VoiceLetting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
40-15
NormalDouble TeamBy moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
--15
NormalDouble-EdgeA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
120100%15
FairyDraining KissThe user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
50100%10
NormalEncoreThe user compels the target to keep using the move it encored for three turns.
-100%5
NormalEndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
--10
GrassEnergy BallThe user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
90100%10
PsychicExtrasensoryThe user attacks with an odd, unseeable power. This may also make the target flinch.
80100%20
NormalFacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.
70100%20
DarkFake TearsThe user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
-100%20
DarkFeint AttackThis move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
60-20
NormalFlailThe user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
-100%15
DarkFoul PlayThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
95100%15
IceFreeze-DryThe user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
70100%20
IceFrost BreathThe user attacks by blowing its cold breath on the target. This move always lands a critical hit.
6090%10
NormalFrustrationThis move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
-100%20
GhostGrudgeIf the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.
--5
IceHailThe user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
--10
NormalHeadbuttThe user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
70100%15
NormalHeal BellThe user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies.
--5
NormalHelping HandThe user assists an ally by boosting the power of that ally's attack.
--20
GhostHexThis relentless attack does massive damage to a target affected by status conditions.
65100%10
NormalHidden PowerThis move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
60100%15
NormalHowlThe user howls loudly to rouse itself and its allies. This boosts their Attack stats.
--40
PsychicHypnosisThe user employs hypnotic suggestion to make the target fall asleep.
-60%20
IceIce BeamThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
90100%10
IceIce FangThe user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
6595%15
IceIce ShardThe user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
40100%30
IceIcicle SpearThe user attacks by launching sharp icicles at the target. This move hits two to five times in a row.
25100%30
IceIcy WindThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
5595%15
PsychicImprisonIf opposing Pokémon know any move also known by the user, they are prevented from using it.
--10
SteelIron TailThe target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
10075%15
IceMistThe user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
--30
FairyMisty TerrainThis protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
--10
FairyMoonblastBorrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
95100%15
DarkNasty PlotThe user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
--20
NormalPain SplitThe user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
--20
DarkPaybackThe user stores power, then attacks. This move's power is doubled if the user moves after the target.
50100%10
FairyPlay RoughThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
9090%10
IcePowder SnowThe user attacks with a chilling gust of powdery snow. This may also leave opposing Pokémon frozen.
40100%25
PsychicPower SwapThe user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
--10
NormalProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
--10
NormalPsych UpThe user hypnotizes itself into copying any stat change made by the target.
--10
WaterRain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
--5
PsychicReflectA wondrous wall of light is put up to reduce damage from physical moves for five turns.
--20
PsychicRestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
--5
NormalReturnThis move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
-100%20
NormalRoarThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
--20
PsychicRole PlayThe user mimics the target completely, copying the target's Ability.
--10
NormalRoundThe user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
60100%15
NormalSafeguardThe user creates a protective field that prevents status conditions for five turns.
--25
NormalSecret PowerThis move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
70100%20
IceSheer ColdThe target faints instantly. This move is less likely to hit the target if used by Pokémon other than Ice types.
-30%5
NormalSleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
--10
NormalSnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
50100%15
IceSnowscapeThe user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
0-10
GhostSpiteThe user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
-100%10
PsychicStored PowerThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
20100%10
NormalSubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
--10
NormalSwaggerThe user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
-85%15
NormalSwiftStar-shaped rays are shot at opposing Pokémon. This attack never misses.
60-20
NormalTackleA physical attack in which the user charges and slams into the target with its whole body.
40100%35
NormalTail SlapThe user attacks by striking the target with its hard tail. This move hits two to five times in a row.
2585%10
NormalTail WhipThe user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.
-100%30
NormalTake DownA reckless full-body charge attack for slamming into the target. This also damages the user a little.
9085%20
NormalTera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
80100%10
PoisonToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.
-90%10
NormalWeather BallThis move's type and power change depending on the weather at the time the move is used.
50100%10
PsychicZen HeadbuttThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.
8090%15
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