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Tinkaton

Tinkaton

  • Mold Breaker

    The Pokémon's moves are not affected by foe’s abilities during battle

  • Own Tempo

    The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.

  • Pickpocket

    The Pokémon steals the held item from attackers that made direct contact with it.

HP
85 / 160
Raw / Lvl 50
ATK
75 / 95
Raw / Lvl 50
DEF
77 / 97
Raw / Lvl 50
Sp. Atk
70 / 90
Raw / Lvl 50
Sp. Def
105 / 125
Raw / Lvl 50
SPD
94 / 114
Raw / Lvl 50
0/66 used(66 left)
Stat Points
506 / 681
Raw / Lvl 50 Total
Loading usage stats

Type

Damage Class

Move
Power
Accuracy
PP
FairyBaby-Doll EyesThe user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
-100%20
FightingBrick BreakThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
75100%16
DarkBrutal SwingThe user swings its body around violently to inflict damage on everything in its vicinity.
60100%20
GroundBulldozeThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
60100%20
NormalCovetThe user endearingly approaches the target, then steals the target's held item.
60100%20
FairyDraining KissThe user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
50100%12
NormalEncoreThe target must use its last successfully used move for the next 3 turns. Encore fails if the target has no valid last move or if its last move cannot be encored (such as Encore, Mimic, Mirror Move, Sketch, Struggle, or Transform). It also fails if the move has no remaining PP.
-100%8
NormalEndeavorThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
-100%8
NormalEndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
--12
NormalFacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.
70100%20
NormalFake OutThis attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
40100%12
DarkFake TearsThe user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
-100%20
NormalFeintThis attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
30100%12
SteelFlash CannonThe user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
80100%12
DarkFlatterFlattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat.
-100%16
DarkFlingThe user flings its held item at the target to attack. This move's power and effects depend on the item.
-100%12
DarkFoul PlayThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
95100%16
SteelGigaton HammerThe user swings its whole body around to attack with its huge hammer. This move can't be used twice in a row.
160100%8
SteelHard PressThe target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
0100%12
SteelHeavy SlamThe user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
-100%12
NormalHelping HandThe user assists an ally by boosting the power of that ally's attack.
--20
IceIce HammerThe user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.
10090%12
DarkKnock OffThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
65100%20
PsychicLight ScreenHalves damage from special moves for the user’s side for 5 turns.
--20
SteelMetal SoundA horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
-85%20
FairyPlay RoughThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
9090%12
BugPounceThe user attacks by pouncing on the target. This also lowers the target's Speed stat.
50100%20
NormalProtectProtects the user from most targeted moves for the turn. Each consecutive use has a 1/3 chance of succeeding.
--8
DarkQuashThe user suppresses the target and makes its move go last.
-100%16
PsychicReflectA wondrous wall of light is put up to reduce damage from physical moves for five turns.
--20
PsychicRestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
--8
RockRock SlideHurls large boulders at the targets. Has a 30% chance to make them flinch.
7590%12
RockRock TombThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
6095%16
NormalScreechAn earsplitting screech harshly lowers the target's Defense stat.
-85%20
PsychicSkill SwapThe user employs its psychic power to exchange Abilities with the target.
--12
BugSkitter SmackThe user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
7090%12
NormalSleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
--12
RockSmack DownThe user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
50100%16
RockStealth RockThe user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
--20
SteelSteel BeamThe user fires a beam of steel that it collected from its entire body. This also damages the user.
14095%8
RockStone EdgeThe user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
10080%8
NormalSubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
--12
FairySweet KissThe user kisses the target with a sweet, angelic cuteness that causes confusion.
-75%12
NormalSwords DanceA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
--20
DarkThiefThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
60100%20
ElectricThunder WaveThe user launches a weak jolt of electricity that paralyzes the target.
-90%20
GrassWood HammerThe user slams its rugged body into the target to attack. This also damages the user quite a lot.
120100%16
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