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Sceptile

Sceptile

  • Overgrow

    Powers up Grass-type moves when the Pokémon's HP is low.

  • Unburden

    Boosts the Speed stat if the Pokémon's held item is used or lost.

HP
70 / 145
Raw / Lvl 50
ATK
85 / 105
Raw / Lvl 50
DEF
65 / 85
Raw / Lvl 50
Sp. Atk
105 / 125
Raw / Lvl 50
Sp. Def
85 / 105
Raw / Lvl 50
SPD
120 / 140
Raw / Lvl 50
0/66 used(66 left)
Stat Points
530 / 705
Raw / Lvl 50 Total
Loading usage stats

Type

Damage Class

Move
Power
Accuracy
PP
FlyingAcrobaticsThe user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
55100%16
FlyingAerial AceThe user confounds the target with speed, then slashes. This attack never misses.
60-20
PsychicAgilityThe user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
--20
DarkAssuranceThis move's power is doubled if the target has already taken some damage in the same turn.
60100%12
NormalBody SlamThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
85100%16
DragonBreaking SwipeThe user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
60100%16
FightingBrick BreakThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
75100%16
DarkBrutal SwingThe user swings its body around violently to inflict damage on everything in its vicinity.
60100%20
GroundBulldozeThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
60100%20
GrassBullet SeedThe user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.
25100%20
PoisonCross PoisonA slashing attack with a poisonous blade that may also poison the target. This move has a heightened chance of landing a critical hit.
70100%20
DarkCrunchThe user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
80100%16
FightingDetectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
--8
GroundDigThe user burrows into the ground on the first turn, then attacks on the next turn.
80100%12
NormalDouble TeamBy moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
--16
NormalDouble-EdgeA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
120100%16
DragonDragon CheerThe user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
0-16
DragonDragon ClawThe user slashes the target with huge, sharp claws to inflict damage.
80100%16
DragonDragon DanceThe user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
--20
DragonDragon PulseThe target is attacked with a shock wave generated by the user's gaping mouth.
85100%12
DragonDragon RushThe user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
10075%12
DragonDragon TailThe target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
6090%12
FightingDrain PunchThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
75100%12
GroundEarth PowerThe user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
90100%12
GroundEarthquakeThe user sets off an earthquake that strikes every Pokémon around it.
100100%12
NormalEndeavorThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
-100%8
NormalEndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
--12
GrassEnergy BallThe user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
90100%12
NormalFacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.
70100%20
DarkFlingThe user flings its held item at the target to attack. This move's power and effects depend on the item.
-100%12
FightingFocus BlastThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
12070%8
FightingFocus PunchThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
150100%20
GrassFrenzy PlantThe user slams the target with the roots of an enormous tree. The user can't move on the next turn.
15090%8
GrassGiga DrainA nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
75100%12
NormalGiga ImpactThe user charges at the target using every bit of its power. The user can't move on the next turn.
15090%8
GrassGrass KnotThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
-100%20
GrassGrassy GlideGliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
55100%20
GrassGrassy TerrainThe user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
--12
NormalHelping HandThe user assists an ally by boosting the power of that ally's attack.
--20
NormalHyper BeamThe target is attacked with a powerful beam. The user can't move on the next turn.
15090%8
SteelIron TailThe target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
10075%16
GrassLeaf BladeThe user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit.
90100%16
GrassLeaf StormThe user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
13090%8
GrassLeech SeedA seed is planted on the target. It steals some HP from the target every turn.
-90%12
FightingLow KickA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
-100%20
FightingLow SweepThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
65100%20
NormalMega KickThe target is attacked by a kick launched with muscle-packed power.
12075%8
DarkNight SlashThe user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
70100%16
DragonOutrageThe user rampages and attacks for two to three turns. The user then becomes confused.
120100%12
NormalProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
--8
NormalQuick AttackThe user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
40100%20
FightingQuick GuardThe user protects itself and its allies from priority moves.
--16
PsychicRestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
--8
NormalRoarThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
--20
RockRock SlideLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
7590%12
RockRock TombThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
6095%16
NormalRoundThe user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
60100%16
DragonScale ShotThe user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
2590%20
NormalScreechAn earsplitting screech harshly lowers the target's Defense stat.
-85%20
GrassSeed BombThe user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
80100%16
NormalShed TailThe user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting.
0-12
NormalSleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
--12
NormalSnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
50100%16
GrassSolar BeamThe user gathers light on the first turn, then blasts a bundled beam on the next turn.
120100%12
GrassSolar BladeThe user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn.
125100%12
NormalSubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
--12
FireSunny DayThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
--8
NormalSwords DanceA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
--20
GrassSynthesisThe user restores its own HP. The amount of HP regained varies with the weather.
--8
DarkThiefThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
60100%20
DarkThroat ChopThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
80100%16
ElectricThunder PunchThe target is attacked with an electrified punch. This may also leave the target with paralysis.
75100%16
GrassTrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
50100%20
FightingUpper HandThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
65100%16
FightingVacuum WaveThe user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
40100%20
GrassWorry SeedA seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
-100%12
BugX-ScissorThe user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.
80100%16
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