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Leafeon

Leafeon

  • Leaf Guard

    Prevents status conditions in harsh sunlight.

  • Chlorophyll

    Boosts the Pokémon's Speed stat in harsh sunlight.

HP
65 / 140
Raw / Lvl 50
ATK
110 / 130
Raw / Lvl 50
DEF
130 / 150
Raw / Lvl 50
Sp. Atk
60 / 80
Raw / Lvl 50
Sp. Def
65 / 85
Raw / Lvl 50
SPD
95 / 115
Raw / Lvl 50
0/66 used(66 left)
Stat Points
525 / 700
Raw / Lvl 50 Total
Loading usage stats

Type

Damage Class

Move
Power
Accuracy
PP
FlyingAerial AceThe user confounds the target with speed, then slashes. This attack never misses.
60-20
FairyAlluring VoiceThe user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
80100%10
FairyBaby-Doll EyesThe user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
-100%30
NormalBaton PassThe user switches places with a party Pokémon in waiting and passes along any stat changes.
--40
DarkBiteThe target is bitten with viciously sharp fangs. This may also make the target flinch.
60100%25
NormalBody SlamThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
85100%15
GrassBullet SeedThe user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.
25100%30
PsychicCalm MindThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
--20
FairyCharmThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
-100%20
NormalCopycatThe user mimics the move used immediately before it. The move fails if no other move has been used yet.
--20
NormalCovetThe user endearingly approaches the target, then steals the target's held item.
60100%25
GhostCurseA move that has different effects depending on whether the user is a Ghost type or not.
--10
FightingDetectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
--5
GroundDigThe user burrows into the ground on the first turn, then attacks on the next turn.
80100%10
NormalDouble-EdgeA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
120100%15
NormalEndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
--10
GrassEnergy BallThe user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
90100%10
NormalFacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.
70100%20
DarkFake TearsThe user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
-100%20
NormalFlailThe user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
-100%15
NormalFocus EnergyThe user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
--30
GrassGiga DrainA nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
75100%10
NormalGiga ImpactThe user charges at the target using every bit of its power. The user can't move on the next turn.
15090%5
GrassGrass KnotThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
-100%20
GrassGrassy GlideGliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
55100%20
NormalHelping HandThe user assists an ally by boosting the power of that ally's attack.
--20
NormalHyper BeamThe target is attacked with a powerful beam. The user can't move on the next turn.
15090%5
NormalHyper VoiceThe user attacks by letting loose a horribly loud, resounding cry.
90100%10
DarkKnock OffThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
65100%20
NormalLast ResortThis move can be used only after the user has used all the other moves it knows in the battle.
140100%5
GrassLeaf BladeThe user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit.
90100%15
GrassLeaf StormThe user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
13090%5
GrassLeech SeedA seed is planted on the target. It steals some HP from the target every turn.
-90%10
GroundMud ShotThe user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
5595%15
GroundMud-SlapThe user hurls mud in the target's face to inflict damage and lower its accuracy.
20100%10
NormalProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
--10
NormalQuick AttackThe user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
40100%30
WaterRain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
--5
PsychicRestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
--5
NormalRoarThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
--20
NormalRoundThe user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
60100%15
GrassSeed BombThe user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
80100%15
GhostShadow BallThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
80100%15
NormalSleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
--10
NormalSnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
50100%15
GrassSolar BeamThe user gathers light on the first turn, then blasts a bundled beam on the next turn.
120100%10
GrassSolar BladeThe user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn.
125100%10
PsychicStored PowerThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
20100%10
NormalSubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
--10
FireSunny DayThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
--5
NormalSwords DanceA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
--20
GrassSynthesisThe user restores its own HP. The amount of HP regained varies with the weather.
--5
NormalTickleThe user tickles the target into laughing, lowering its Attack and Defense stats.
-100%20
GrassTrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
50100%20
NormalWeather BallThis move's type and power change depending on the weather at the time the move is used.
50100%10
NormalWishOne turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP.
--10
BugX-ScissorThe user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.
80100%15
NormalYawnThe user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
--10
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