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Froslass

Froslass

  • Snow Cloak

    Boosts the Pokémon's evasiveness in snow.

  • Cursed Body

    May disable a move that has dealt damage to the Pokémon.

HP
70 / 145
Raw / Lvl 50
ATK
80 / 100
Raw / Lvl 50
DEF
70 / 90
Raw / Lvl 50
Sp. Atk
80 / 100
Raw / Lvl 50
Sp. Def
70 / 90
Raw / Lvl 50
SPD
110 / 130
Raw / Lvl 50
0/66 used(66 left)
Stat Points
480 / 655
Raw / Lvl 50 Total
Loading usage stats

Type

Damage Class

Move
Power
Accuracy
PP
IceAurora VeilThis move reduces damage from physical and special moves for five turns. This can be used only when it is snowing.
--20
IceAvalancheThis move's power is doubled if the target has inflicted damage on the user in the same turn.
60100%10
DarkBiteThe target is bitten with viciously sharp fangs. This may also make the target flinch.
60100%25
IceBlizzardA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
11070%5
NormalBlockThe user blocks the target's way with arms spread wide to prevent the target from fleeing.
--5
NormalBody SlamThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
85100%15
FairyCharmThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
-100%20
WaterChilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
50100%20
GhostConfuse RayThe target is exposed to a sinister ray that causes confusion.
-100%10
DarkCrunchThe user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
80100%15
GhostCurseA move that has different effects depending on whether the user is a Ghost type or not.
--10
GhostDestiny BondIf the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.
--5
NormalDisableFor four turns, the target will be unable to use whichever move it last used.
-100%20
NormalDouble TeamBy moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
--15
FairyDraining KissThe user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
50100%10
NormalEndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
--10
NormalFacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.
70100%20
DarkFake TearsThe user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
-100%20
DarkFlingThe user flings its held item at the target to attack. This move's power and effects depend on the item.
-100%10
IceFrost BreathThe user attacks by blowing its cold breath on the target. This move always lands a critical hit.
6090%10
NormalGiga ImpactThe user charges at the target using every bit of its power. The user can't move on the next turn.
15090%5
IceHazeThe user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
--30
NormalHelping HandThe user assists an ally by boosting the power of that ally's attack.
--20
GhostHexThis relentless attack does massive damage to a target affected by status conditions.
65100%10
NormalHyper BeamThe target is attacked with a powerful beam. The user can't move on the next turn.
15090%5
IceIce BeamThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
90100%10
IceIce FangThe user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
6595%15
IceIce PunchThe target is attacked with an icy punch. This may also leave the target frozen.
75100%15
IceIce ShardThe user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
40100%30
IceIce SpinnerThe user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
80100%15
IceIcicle CrashThe user attacks by crashing large icicles onto the target. This may also make the target flinch.
8590%10
IceIcicle SpearThe user attacks by launching sharp icicles at the target. This move hits two to five times in a row.
25100%30
IceIcy WindThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
5595%15
PsychicImprisonIf opposing Pokémon know any move also known by the user, they are prevented from using it.
--10
PsychicLight ScreenA wondrous wall of light is put up to reduce damage from special moves for five turns.
--30
DarkNasty PlotThe user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
--20
GhostNight ShadeThe user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
-100%15
NormalPain SplitThe user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
--20
DarkPaybackThe user stores power, then attacks. This move's power is doubled if the user moves after the target.
50100%10
GhostPhantom ForceThe user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
90100%10
GhostPoltergeistThe user attacks by controlling the target's item. This move fails if the target isn't holding an item.
11090%5
NormalProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
--10
NormalPsych UpThe user hypnotizes itself into copying any stat change made by the target.
--10
PsychicPsychicThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
90100%10
WaterRain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
--5
PsychicReflectA wondrous wall of light is put up to reduce damage from physical moves for five turns.
--20
PsychicRestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
--5
NormalRoundThe user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
60100%15
NormalSafeguardThe user creates a protective field that prevents status conditions for five turns.
--25
NormalScary FaceThe user frightens the target with a scary face to harshly lower its Speed stat.
-100%10
GhostShadow BallThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
80100%15
NormalSleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
--10
NormalSnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
50100%15
IceSnowscapeThe user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
0-10
GroundSpikesThe user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.
--20
GhostSpiteThe user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
-100%10
NormalSubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
--10
DarkSwitcherooThe user trades held items with the target faster than the eye can follow.
-100%10
DarkTauntThe target is taunted into a rage that allows it to use only attack moves for three turns.
-100%20
ElectricThunderA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
11070%10
ElectricThunder WaveThe user launches a weak jolt of electricity that paralyzes the target.
-90%20
ElectricThunderboltThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
90100%15
GrassTrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
50100%20
PsychicTrickThe user catches the target off guard and swaps the target's held item with its own.
-100%10
IceTriple AxelA consecutive three-kick attack that becomes more powerful with each successful hit.
2090%10
WaterWater PulseThe user attacks the target with a pulsing blast of water. This may also confuse the target.
60100%20
NormalWeather BallThis move's type and power change depending on the weather at the time the move is used.
50100%10
FireWill-O-WispThe user shoots a sinister flame at the target to inflict a burn.
-85%15
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