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Mega Scizor

Mega Scizor

  • Technician

    Powers up weak moves so the Pokémon can deal more damage with them.

HP
70 / 145
Raw / Lvl 50
ATK
150 / 170
Raw / Lvl 50
DEF
140 / 160
Raw / Lvl 50
Sp. Atk
65 / 85
Raw / Lvl 50
Sp. Def
100 / 120
Raw / Lvl 50
SPD
75 / 95
Raw / Lvl 50
0/66 used(66 left)
Stat Points
600 / 775
Raw / Lvl 50 Total
Loading usage stats

Type

Damage Class

Move
Power
Accuracy
PP
FlyingAcrobaticsThe user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
55100%16
FlyingAerial AceThe user confounds the target with speed, then slashes. This attack never misses.
60-20
PsychicAgilityThe user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
--20
FlyingAir CutterThe user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
6095%20
FlyingAir SlashThe user attacks with a blade of air that slices even the sky. This may also make the target flinch.
7595%16
DarkAssuranceThis move's power is doubled if the target has already taken some damage in the same turn.
60100%12
NormalBaton PassThe user switches places with a party Pokémon in waiting and passes along any stat changes.
--20
FightingBrick BreakThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
75100%16
DarkBrutal SwingThe user swings its body around violently to inflict damage on everything in its vicinity.
60100%20
BugBug BiteThe user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.
60100%20
BugBug BuzzThe user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.
90100%12
SteelBullet PunchThe user strikes the target with tough punches as fast as bullets. This move always goes first.
40100%20
FightingClose CombatThe user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
120100%8
FightingCounterA retaliatory attack that counters any physical move, inflicting double the damage taken.
-100%20
GhostCurseA move that has different effects depending on whether the user is a Ghost type or not.
--12
FlyingDefogA strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
--16
NormalDouble HitThe user slams the target with a tail or the like. The target is hit twice in a row.
3590%12
NormalDouble TeamBy moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
--16
NormalDouble-EdgeA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
120100%16
FlyingDual WingbeatThe user slams the target with its wings to inflict damage. The target is hit twice in a row.
4090%12
NormalEndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
--12
NormalFacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.
70100%20
NormalFeintThis attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
30100%12
SteelFlash CannonThe user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
80100%12
DarkFlingThe user flings its held item at the target to attack. This move's power and effects depend on the item.
-100%12
NormalFocus EnergyThe user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
--20
NormalGiga ImpactThe user charges at the target using every bit of its power. The user can't move on the next turn.
15090%8
SteelHard PressThe target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
0100%12
NormalHelping HandThe user assists an ally by boosting the power of that ally's attack.
--20
NormalHyper BeamThe target is attacked with a powerful beam. The user can't move on the next turn.
15090%8
SteelIron DefenseThe user hardens its body's surface like iron, sharply boosting its Defense stat.
--16
SteelIron HeadThe user slams the target with its steel-hard head. Has a 20% chance of making the target flinch.
80100%16
DarkKnock OffThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
65100%20
PsychicLight ScreenA wondrous wall of light is put up to reduce damage from special moves for five turns.
--20
BugLungeThe user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
80100%16
DarkNight SlashThe user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
70100%16
BugPounceThe user attacks by pouncing on the target. This also lowers the target's Speed stat.
50100%20
NormalProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
--8
PsychicPsycho CutThe user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.
70100%20
NormalQuick AttackThe user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
40100%20
FightingQuick GuardThe user protects itself and its allies from priority moves.
--16
WaterRain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
--8
PsychicRestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
--8
FightingReversalAn all-out attack that becomes more powerful the less HP the user has.
-100%16
FlyingRoostThe user lands and rests its body. This move restores the user's HP by up to half its max HP.
--8
NormalRoundThe user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
60100%16
RockSandstormA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
--12
NormalScary FaceThe user frightens the target with a scary face to harshly lower its Speed stat.
-100%12
BugSkitter SmackThe user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
7090%12
NormalSleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
--12
NormalSnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
50100%16
SteelSteel BeamThe user fires a beam of steel that it collected from its entire body. This also damages the user.
14095%8
SteelSteel WingThe target is hit with wings of steel. This may also boost the user's Defense stat.
7090%20
BugStruggle BugThe user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.
50100%20
NormalSubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
--12
FireSunny DayThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
--8
FightingSuperpowerThe user attacks the target with great power. This also lowers the user's Attack and Defense stats.
120100%8
NormalSwords DanceA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
--20
FlyingTailwindThe user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
--16
DarkThiefThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
60100%20
GrassTrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
50100%20
BugU-turnAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
70100%20
FightingVacuum WaveThe user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
40100%20
BugX-ScissorThe user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.
80100%16
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