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Mega Heracross

Mega Heracross

  • Skill Link

    Maximizes the number of times multistrike moves hit.

HP
80 / 155
Raw / Lvl 50
ATK
185 / 205
Raw / Lvl 50
DEF
115 / 135
Raw / Lvl 50
Sp. Atk
40 / 60
Raw / Lvl 50
Sp. Def
105 / 125
Raw / Lvl 50
SPD
75 / 95
Raw / Lvl 50
0/66 used(66 left)
Stat Points
600 / 775
Raw / Lvl 50 Total
Loading usage stats

Type

Damage Class

Move
Power
Accuracy
PP
FlyingAerial AceThe user confounds the target with speed, then slashes. This attack never misses.
60-20
DarkAssuranceThis move's power is doubled if the target has already taken some damage in the same turn.
60100%12
NormalBody SlamThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
85100%16
FightingBrick BreakThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
75100%16
DarkBrutal SwingThe user swings its body around violently to inflict damage on everything in its vicinity.
60100%20
BugBug BiteThe user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.
60100%20
BugBug BuzzThe user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.
90100%12
FightingBulk UpThe user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
--20
GroundBulldozeThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
60100%20
GrassBullet SeedThe user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.
25100%20
FightingCircle ThrowThe target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
6090%12
FightingClose CombatThe user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
120100%8
FightingCoachingThe user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
--12
FightingCounterA retaliatory attack that counters any physical move, inflicting double the damage taken.
-100%20
GhostCurseA move that has different effects depending on whether the user is a Ghost type or not.
--12
FightingDetectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
--8
GroundDigThe user burrows into the ground on the first turn, then attacks on the next turn.
80100%12
NormalDouble-EdgeA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
120100%16
GroundEarthquakeThe user sets off an earthquake that strikes every Pokémon around it.
100100%12
NormalEndeavorThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
-100%8
NormalEndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
--12
NormalFacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.
70100%20
NormalFeintThis attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
30100%12
NormalFlailThe user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
-100%16
DarkFlingThe user flings its held item at the target to attack. This move's power and effects depend on the item.
-100%12
FightingFocus BlastThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
12070%8
FightingFocus PunchThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
150100%20
NormalGiga ImpactThe user charges at the target using every bit of its power. The user can't move on the next turn.
15090%8
NormalHelping HandThe user assists an ally by boosting the power of that ally's attack.
--20
GroundHigh HorsepowerThe user fiercely attacks the target using its entire body.
9595%12
NormalHyper BeamThe target is attacked with a powerful beam. The user can't move on the next turn.
15090%8
SteelIron DefenseThe user hardens its body's surface like iron, sharply boosting its Defense stat.
--16
DarkKnock OffThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
65100%20
FightingLow KickA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
-100%20
BugLungeThe user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
80100%16
BugMegahornUsing its tough and impressive horn, the user rams into the target with no letup.
12085%12
DarkNight SlashThe user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
70100%16
BugPin MissileThe user attacks by shooting sharp spikes at the target. This move hits two to five times in a row.
2595%20
BugPounceThe user attacks by pouncing on the target. This also lowers the target's Speed stat.
50100%20
NormalProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
--8
WaterRain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
--8
PsychicRestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
--8
FightingReversalAn all-out attack that becomes more powerful the less HP the user has.
-100%16
RockRock BlastThe user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
2590%12
RockRock SlideLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
7590%12
RockRock TombThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
6095%16
NormalRoundThe user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
60100%16
FightingSeismic TossThe target is thrown using the power of gravity. It inflicts damage equal to the user's level.
-100%20
GhostShadow ClawThe user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
70100%16
BugSkitter SmackThe user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
7090%12
NormalSleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
--12
RockSmack DownThe user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
50100%16
SteelSmart StrikeThe user stabs the target with a sharp horn. This attack never misses.
70-12
NormalSnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
50100%16
GroundSpikesThe user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.
--20
RockStone EdgeThe user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
10080%8
BugStruggle BugThe user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.
50100%20
NormalSubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
--12
FireSunny DayThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
--8
NormalSwords DanceA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
--20
DarkThiefThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
60100%20
NormalThrashThe user rampages and attacks for two to three turns. The user then becomes confused.
120100%12
DarkThroat ChopThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
80100%16
GrassTrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
50100%20
FightingUpper HandThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
65100%16
FightingVacuum WaveThe user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
40100%20
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