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Hawlucha

Hawlucha

  • Limber

    The Pokémon's limber body prevents it from being paralyzed.

  • Unburden

    Boosts the Speed stat if the Pokémon's held item is used or lost.

  • Mold Breaker

    The Pokémon's moves are not affected by foe’s abilities during battle

HP
78 / 153
Raw / Lvl 50
ATK
92 / 112
Raw / Lvl 50
DEF
75 / 95
Raw / Lvl 50
Sp. Atk
74 / 94
Raw / Lvl 50
Sp. Def
63 / 83
Raw / Lvl 50
SPD
118 / 138
Raw / Lvl 50
0/66 used(66 left)
Stat Points
500 / 675
Raw / Lvl 50 Total
Loading usage stats

Type

Damage Class

Move
Power
Accuracy
PP
FlyingAcrobaticsThe user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
55100%15
FlyingAerial AceThe user confounds the target with speed, then slashes. This attack never misses.
60-20
PsychicAgilityThe user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
--30
FlyingAir SlashThe user attacks with a blade of air that slices even the sky. This may also make the target flinch.
7595%15
DarkAssuranceThis move's power is doubled if the target has already taken some damage in the same turn.
60100%10
NormalBaton PassThe user switches places with a party Pokémon in waiting and passes along any stat changes.
--40
FightingBody PressThe user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
80100%10
NormalBody SlamThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
85100%15
FlyingBounceThe user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
8585%5
FlyingBrave BirdThe user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
120100%15
FightingBrick BreakThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
75100%15
FightingBulk UpThe user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
--20
FightingClose CombatThe user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
120100%5
FightingCoachingThe user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
--10
FightingCross ChopThe user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit.
10080%5
FlyingDefogA strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
--15
FightingDetectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
--5
GroundDigThe user burrows into the ground on the first turn, then attacks on the next turn.
80100%10
FightingDrain PunchThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
75100%10
FlyingDual WingbeatThe user slams the target with its wings to inflict damage. The target is hit twice in a row.
4090%10
NormalEncoreThe user compels the target to keep using the move it encored for three turns.
-100%5
NormalEndeavorThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
-100%5
NormalEndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
--10
NormalEntrainmentThe user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
-100%15
NormalFacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.
70100%20
FlyingFeather DanceThe user covers the target's body with a mass of down that harshly lowers its Attack stat.
-100%15
NormalFeintThis attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
30100%10
FireFire PunchThe target is attacked with a fiery punch. This may also leave the target with a burn.
75100%15
DarkFlingThe user flings its held item at the target to attack. This move's power and effects depend on the item.
-100%10
FlyingFlyThe user flies up into the sky on the first turn, then attacks on the next turn.
9095%15
FightingFlying PressThe user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.
10095%10
FightingFocus BlastThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
12070%5
FightingFocus PunchThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
150100%20
NormalGiga ImpactThe user charges at the target using every bit of its power. The user can't move on the next turn.
15090%5
GrassGrass KnotThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
-100%20
NormalHelping HandThe user assists an ally by boosting the power of that ally's attack.
--20
FightingHigh Jump KickThe target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead.
13090%10
NormalHyper BeamThe target is attacked with a powerful beam. The user can't move on the next turn.
15090%5
SteelIron HeadThe user slams the target with its steel-hard head. This may also make the target flinch.
80100%15
FightingLow KickA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
-100%20
FightingLow SweepThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
65100%20
BugLungeThe user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
80100%15
NormalMean LookThe user pins the target with a dark, arresting look. The target becomes unable to flee.
--5
NormalMega KickThe target is attacked by a kick launched with muscle-packed power.
12075%5
DarkPaybackThe user stores power, then attacks. This move's power is doubled if the user moves after the target.
50100%10
PoisonPoison JabThe target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
80100%20
NormalProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
--10
FightingQuick GuardThe user protects itself and its allies from priority moves.
--15
WaterRain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
--5
PsychicRestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
--5
FightingReversalAn all-out attack that becomes more powerful the less HP the user has.
-100%15
RockRock SlideLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
7590%10
RockRock TombThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
6095%15
FlyingRoostThe user lands and rests its body. This move restores the user's HP by up to half its max HP.
--5
NormalRoundThe user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
60100%15
FlyingSky AttackThe user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch.
14090%5
NormalSleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
--10
NormalSnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
50100%15
SteelSteel WingThe target is hit with wings of steel. This may also boost the user's Defense stat.
7090%25
RockStone EdgeThe user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
10080%5
NormalSubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
--10
FireSunny DayThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
--5
FightingSuperpowerThe user attacks the target with great power. This also lowers the user's Attack and Defense stats.
120100%5
NormalSwords DanceA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
--20
DarkTauntThe target is taunted into a rage that allows it to use only attack moves for three turns.
-100%20
DarkThiefThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
60100%25
DarkThroat ChopThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
80100%15
ElectricThunder PunchThe target is attacked with an electrified punch. This may also leave the target with paralysis.
75100%15
GrassTrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
50100%20
BugU-turnAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
70100%20
FightingUpper HandThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
65100%15
NormalUproarThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
90100%10
BugX-ScissorThe user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.
80100%15
PsychicZen HeadbuttThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.
8090%15
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