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Mega Gyarados

Mega Gyarados

  • Mold Breaker

    The Pokémon's moves are not affected by foe’s abilities during battle

HP
95 / 170
Raw / Lvl 50
ATK
155 / 175
Raw / Lvl 50
DEF
109 / 129
Raw / Lvl 50
Sp. Atk
70 / 90
Raw / Lvl 50
Sp. Def
130 / 150
Raw / Lvl 50
SPD
81 / 101
Raw / Lvl 50
0/66 used(66 left)
Stat Points
640 / 815
Raw / Lvl 50 Total
Loading usage stats

Type

Damage Class

Move
Power
Accuracy
PP
WaterAqua TailThe user attacks by swinging its tail as if it were a vicious wave in a raging storm.
9090%12
IceAvalancheThis move's power is doubled if the target has inflicted damage on the user in the same turn.
60100%12
DarkBiteThe target is bitten with viciously sharp fangs. This may also make the target flinch.
60100%20
IceBlizzardA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
11070%8
NormalBody SlamThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
85100%16
FlyingBounceThe user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
8585%8
DarkBrutal SwingThe user swings its body around violently to inflict damage on everything in its vicinity.
60100%20
GroundBulldozeThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
60100%20
WaterChilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
50100%20
DarkCrunchThe user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
80100%16
DarkDark PulseThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
80100%16
WaterDiveThe user dives on the first turn, then floats up and attacks on the next turn.
80100%12
NormalDouble-EdgeA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
120100%16
DragonDragon CheerThe user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
0-16
DragonDragon DanceThe user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
--20
DragonDragon PulseThe target is attacked with a shock wave generated by the user's gaping mouth.
85100%12
DragonDragon RushThe user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
10075%12
DragonDragon TailThe target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
6090%12
GroundEarthquakeThe user sets off an earthquake that strikes every Pokémon around it.
100100%12
NormalEndeavorThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
-100%8
NormalEndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
--12
NormalFacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.
70100%20
FireFire BlastThe target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
11085%8
NormalFlailThe user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
-100%16
FireFlamethrowerThe target is scorched with an intense blast of fire. This may also leave the target with a burn.
90100%16
NormalGiga ImpactThe user charges at the target using every bit of its power. The user can't move on the next turn.
15090%8
NormalHelping HandThe user assists an ally by boosting the power of that ally's attack.
--20
FlyingHurricaneThe user attacks by wrapping its opponent in a fierce wind. This may also confuse the target.
11070%12
WaterHydro PumpThe target is blasted by a huge volume of water launched under great pressure.
11080%8
NormalHyper BeamThe target is attacked with a powerful beam. The user can't move on the next turn.
15090%8
IceIce BeamThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
90100%12
IceIce FangThe user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
6595%16
IceIcy WindThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
5595%16
SteelIron HeadThe user slams the target with its steel-hard head. Has a 20% chance of making the target flinch.
80100%16
SteelIron TailThe target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
10075%16
DarkLash OutThe user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
75100%8
WaterMuddy WaterThe user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
9085%12
DragonOutrageThe user rampages and attacks for two to three turns. The user then becomes confused.
120100%12
DarkPaybackThe user stores power, then attacks. This move's power is doubled if the user moves after the target.
50100%12
GrassPower WhipThe user violently whirls its vines, tentacles, or the like to lash the target.
12085%12
NormalProtectThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
--8
WaterRain DanceThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
--8
PsychicRestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
--8
NormalRoarThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
--20
NormalRoundThe user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
60100%16
RockSandstormA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
--12
WaterScaldThe user attacks by shooting boiling hot water at the target. This may also leave the target with a burn.
80100%16
DragonScale ShotThe user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
2590%20
NormalScary FaceThe user frightens the target with a scary face to harshly lower its Speed stat.
-100%12
NormalSleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
--12
NormalSnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
50100%16
GhostSpiteThe user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
-100%12
RockStone EdgeThe user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
10080%8
NormalSubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
--12
FireSunny DayThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
--8
WaterSurfThe user attacks everything around it by swamping its surroundings with a giant wave.
90100%16
NormalSwaggerThe user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
-85%16
DarkTauntThe target is taunted into a rage that allows it to use only attack moves for three turns.
-100%20
FireTemper FlareSpurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
75100%12
NormalThrashThe user rampages and attacks for two to three turns. The user then becomes confused.
120100%12
ElectricThunderA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
11070%12
ElectricThunder WaveThe user launches a weak jolt of electricity that paralyzes the target.
-90%20
ElectricThunderboltThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
90100%16
NormalUproarThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
90100%12
WaterWater PulseThe user attacks the target with a pulsing blast of water. This may also confuse the target.
60100%20
WaterWaterfallThe user charges at the target and may make it flinch.
80100%16
WaterWhirlpoolThe user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.
3585%16
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