Home
#711
Gourgeist (Small)

Gourgeist (Small)

  • Pickup

    The Pokémon may pick up an item another Pokémon used during a battle. It may pick up items outside of battle, too.

  • Frisk

    When it enters a battle, the Pokémon can check an opposing Pokémon's held item.

  • Insomnia

    The Pokémon's insomnia prevents it from falling asleep.

HP
55 / 130
Raw / Lvl 50
ATK
85 / 105
Raw / Lvl 50
DEF
122 / 142
Raw / Lvl 50
Sp. Atk
58 / 78
Raw / Lvl 50
Sp. Def
75 / 95
Raw / Lvl 50
SPD
99 / 119
Raw / Lvl 50
0/66 used(66 left)
Stat Points
494 / 669
Raw / Lvl 50 Total
Loading usage stats

Type

Damage Class

Move
Power
Accuracy
PP
PsychicAlly SwitchThe user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
--16
GhostAstonishThe user attacks the target by crying out in a startling fashion. This may also make the target flinch.
30100%16
NormalAttractIf the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
-100%16
DarkBrutal SwingThe user swings its body around violently to inflict damage on everything in its vicinity.
60100%20
GrassBullet SeedThe user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.
25100%20
ElectricCharge BeamThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
5090%12
NormalConfideThe user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
--20
GhostConfuse RayThe target is exposed to a sinister ray that causes confusion.
-100%12
DarkDark PulseThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
80100%16
NormalDouble TeamBy moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
--16
PsychicDream EaterThe user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.
100100%16
NormalEndureThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
--12
GrassEnergy BallThe user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
90100%12
NormalExplosionThe user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
250100%8
NormalFacadeThis move's power is doubled if the user is poisoned, burned, or paralyzed.
70100%20
FireFire BlastThe target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
11085%8
FireFlame ChargeCloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.
50100%20
FireFlamethrowerThe target is scorched with an intense blast of fire. This may also leave the target with a burn.
90100%16
NormalFlashThis move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
-100%20
FightingFocus BlastThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
12070%8
DarkFoul PlayThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
95100%16
NormalFrustrationThis move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
-100%20
GrassGiga DrainA nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
75100%12
NormalGiga ImpactThe user charges at the target using every bit of its power. The user can't move on the next turn.
15090%8
GrassGrass KnotThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
-100%20
GrassGrassy GlideGliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
55100%20
SteelGyro BallThe user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
-100%8
GhostHexThis relentless attack does massive damage to a target affected by status conditions.
65100%12
NormalHidden PowerThis move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
60100%16
NormalHyper BeamThe target is attacked with a powerful beam. The user can't move on the next turn.
15090%8
PsychicImprisonIf opposing Pokémon know any move also known by the user, they are prevented from using it.
--12
FireIncinerateThe user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
60100%16
GrassLeech SeedA seed is planted on the target. It steals some HP from the target every turn.
-90%12
PsychicLight ScreenHalves damage from special moves for the user’s side for 5 turns.
--20
PsychicMagic CoatMoves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.
--16
FairyMoonblastBorrowing the power of the moon, the user attacks the target. Has a 10% chance of lowering the target's Sp. Atk stat by 1 stage.
95100%16
FireMystical FireThe user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
75100%12
DarkNasty PlotThe user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
--20
NormalNature PowerThis attack makes use of nature’s power. Its effects vary depending on the user’s environment.
--20
NormalPain SplitThe user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
--20
GhostPhantom ForceThe user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
90100%12
GhostPoltergeistThe user attacks by controlling the target's item. This move fails if the target isn't holding an item.
11090%8
GrassPower WhipThe user violently whirls its vines, tentacles, or the like to lash the target.
12085%12
NormalProtectProtects the user from most targeted moves for the turn. Each consecutive use has a 1/3 chance of succeeding.
--8
PsychicPsychicThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
90100%12
GrassRazor LeafSharp-edged leaves are launched to slash at opposing Pokémon. This move has a heightened chance of landing a critical hit.
5595%20
PsychicRestThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
--8
NormalReturnThis move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
-100%20
RockRock SlideHurls large boulders at the targets. Has a 30% chance to make them flinch.
7590%12
FightingRock SmashThe user attacks with a punch. This may also lower the target's Defense stat.
40100%16
PsychicRole PlayThe user mimics the target completely, copying the target's Ability.
--12
NormalRoundThe user attacks with a song. If an ally also uses Round this turn, they act immediately after the first user, and each consecutive Round doubles in power, up to 240.
60100%16
NormalSafeguardThe user creates a protective field that prevents status conditions for five turns.
--20
NormalScary FaceThe user frightens the target with a scary face to harshly lower its Speed stat.
-100%12
NormalSecret PowerThis move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
70100%20
GrassSeed BombThe user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
80100%16
GhostShadow BallHas a 20% chance to lower the target’s Sp. Def by 1 stage.
80100%16
GhostShadow SneakThe user extends its shadow and attacks the target from behind. This move always goes first.
40100%20
PsychicSkill SwapThe user employs its psychic power to exchange Abilities with the target.
--12
BugSkitter SmackThe user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
7090%12
NormalSleep TalkThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
--12
PoisonSludge BombThe user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
90100%12
NormalSnoreThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
50100%16
GrassSolar BeamCharges before attacking, unless harsh sunlight is active. During rain, it requires an extra charge turn and its power is halved. Power is also halved during snow and sandstorm.
120100%12
GhostSpiteThe user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
-100%12
NormalSubstituteThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
--12
FireSunny DaySummons harsh sunlight for 5 turns, boosting Fire-type moves by 50% and reducing Water-type moves by 50%.
--8
NormalSwaggerThe user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
-85%16
GrassSynthesisThe user restores its own HP. The amount of HP regained varies with the weather.
--8
PsychicTelekinesisThis move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
--16
DarkThiefThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
60100%20
PoisonToxicA move that leaves the target badly poisoned. Its poison damage worsens every turn.
-90%12
PsychicTrickThe user catches the target off guard and swaps the target's held item with its own.
-100%12
PsychicTrick RoomThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
--8
GhostTrick-or-TreatThe user takes the target trick-or-treating. This adds Ghost type to the target’s type.
-100%20
FireWill-O-WispThe user shoots a sinister flame at the target to inflict a burn.
-85%16
GrassWorry SeedA seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
-100%12
Page
1of1
77results