its swampert, mega-swampert, he gained recently wave crash, who is one of the best pyshical water-type moves, he also got earthquake for damaging both opponents and ice punch for coverage to opposite plant threaths, any dragon type like dragonite who's bennefit with the rain, also garchomp who is a mayor threat, or the new mega staraptor, he's specifically trained to overpass a tailwind MAX speed mega staraptor on first turn, only with rain and tailwind tho, he has some bulky so he doesn't just die too earlie in the match, and also for that carries protect, for help setting some things for achieving his great potential, he's also a lil slow to win some value inside trick rooms teams that i did suffer a lot
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this is a homemade team that i created by my own, don't expect to much, which i got in my gave use to the 2 megas i got from home, was more like a achievement pulling this off, a swift swim + tailwind hard rain sweeper, y'all gotta work too, gimme some recomendations pls, its my ''''''first'''''' competitive own builded team for actually battling
here's the anchor of swampert, i usually open with him and incineroar too guarantee a tailwind, he got weather ball for when he set rain y could hit by the special side a water type powered up by rain + STAB to hit massive threats, here's also hurricane that doesn't miss on rain, specially useful for whimsicotts, sneasler, mega staraptors and some others, tailwind to boost the speed of the whole team, and wide guard, cuz earthquake, rock slide, hyper voice and dazzling gleam are some moves i would struggle with
sincerilly this was the last add-on in the team, earlier i got whimsicott to help boost staraptor, as an alternative way to tailwiind, with energy ball, and encore for threaths like raichu, but i was suffering to much with trick room teams, so i pulled up this buddy, full bluky MAX hp for he to survive to much hits, and help swampert with speed control deactivating trick room, some redirect with rage power, strength sap for regaining himself life will decreasing opponents offense or increasing mega staraptor attack, and matcha gotcha for some area damage, regaining heal, a better option that energy ball and for avoiding any taunt damage
here's the lord, in this team he acts like the final sweeper, but i still use him with defiant as a way to put pressure on some threaths like staraptor + whimsicott or incineroar, precissely he got low kick for that freaking cat, and also for other kingambits, iron head for STAB and sucker punch just to provide some priority pressure control move, protect for stalling and MAX attack with 16 in hp 2 in def and 16 in spd just for guarantee some survivability, and 0 adds on speed cuz maybe he is in trickroom or tailwind
if i had to explain this genuinely, just go to a wolfey video, he will sure explain bettar than my why this freaking cat is so good, the only change i did was giving a little more spd but less speed, so it someway is still playable in trickroom i guess, and give it throat chop for movements some sound movements i was dealing a hard time with
staraptor got contrary, and its completely broken, but watch out, you can still lose if you're bad, (like me) nevermind, he got close combat so he can STAB boosted move with 100 bp and increase his defenses, also has brave bird for raw fliying damage with some reoil, roost for neutralyze that recoil and ensure he doesn't die by a crit or 2 hit ko, and protect for protecting, what you expected?? sincerilly idk why this exact amount of stats, considerating changing it, maybe






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